Portfolio
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ADAW
ADAW is a DAW that I'm working on for mainly SFX creation. That means a focus on good out of the box effects and a smooth workflow.
Temple of Odin
An efficent and lightweight template language that fits the Odin type system.
Posts on Temple of Odin:
- Writing A Template Language (2025-08-03)
MECSio
A library for ECS that uses a matrix implementation. Allows for referencing components with stable pointers.
Tailor
A graphics framework (akin to Sokol or SDL3) with a Vulkan backend. Handles windowing on Windows/Linux, and has a immediate mode 2D drawing API.
Heaps Components Base
Library that adds additional functionality to the Heaps.io game engine. Includes a from-scratch static body physics engine, pathfinding, and auto tiling.
Action Clean-up Crew
A bullet hell clean-em-up me and my friend, Nathanial Windmeyer, made for a game jam.